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AI Insights · Timothy · October 2022

Top 5 Adventure Games on Android in South America for Q3 2022

Explore the performance of the top 5 adventure games on the Android platform in South America during Q3 2022, including notable trends in downloads, revenue, and active users.

Top 5 Adventure Games on Android in South America for Q3 2022

During the third quarter of 2022, the top 5 adventure games on the Android platform in South America demonstrated diverse trends in downloads, revenue, and active user activity. Below is a detailed look at the performance of each game, based on data from Sensor Tower.

Super Bino Go:Adventure Jungle from 1SOFT saw a consistent decline in weekly downloads, starting from approximately 248K at the end of June and dropping to around 199K by the end of September. Despite this, the game maintained a stable number of weekly active users, peaking at 1.2M in mid-July and ending the quarter at around 1.1M. Weekly revenue showed fluctuations, with a peak of $77 in mid-August, before stabilizing to around $36 towards the end of the quarter.

Bob's World - Super Bob Run by FALCON GAMES experienced a notable decline in weekly downloads, from 184K at the start of the quarter to 148K by the end. Active users followed a similar trend, starting with over 2M and ending the quarter slightly below 1.9M. Revenue remained relatively steady, with minor fluctuations, peaking at around $38 at the end of July and mid-September.

Red Ball 4 from FDG Entertainment GmbH & Co.KG showed a significant spike in weekly downloads, reaching a high of 235K in early August before settling at approximately 145K by the end of September. The game also saw an increase in active users, peaking at around 1.3M in early August before stabilizing to about 1.1M. Weekly revenue remained fairly consistent, averaging around $250 throughout the quarter.

Super Mario Run from Nintendo Co., Ltd. had steady weekly downloads, ranging between 81K and 102K. Active users saw slight fluctuations, peaking at around 349K in late July and ending the quarter at approximately 331K. Revenue for the game was relatively stable, with weekly earnings ranging from $684 to $1.1K.

Tower of Fantasy by Level Infinite had a remarkable start with 598K downloads in its launch week in early August, but this number quickly declined to around 9K by the end of September. The game saw a peak in active users at 549K in mid-August, which then decreased to approximately 85K by the end of the quarter. Revenue showed a strong start with $122K in the second week of August, gradually declining to $23K by the end of September.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022